AC	includes/larncons.h	147
AGGRAVATE	includes/larncons.h	172
AL	io.c	755
ALTPRO	includes/larncons.h	165
AMULET	includes/larncons.h	157
ANSITERM_ESC	ansiterm.c	14
ANT	includes/larncons.h	79
ARMORTYPES	monster.c	737
ASSASSINBUG	includes/larncons.h	86
AWARENESS	includes/larncons.h	178
BANKACCOUNT	includes/larncons.h	148
BAT	includes/larncons.h	69
BESSMANN	includes/larncons.h	185
BLINDCOUNT	includes/larncons.h	162
BOLD	includes/larncons.h	14
BRONZEDRAGON	includes/larncons.h	116
BUFBIG	includes/larncons.h	52
BUGBEAR	includes/larncons.h	87
BYTESIN	includes/larncons.h	189
BYTESOUT	includes/larncons.h	190
CANCELLATION	includes/larncons.h	169
CAVELEVEL	includes/larncons.h	163
CD	io.c	739
CE	io.c	736
CENTAUR	includes/larncons.h	90
CENTIPEDE	includes/larncons.h	76
CHARISMA	includes/larncons.h	139
CHARMCOUNT	includes/larncons.h	167
CHKPTINT	tok.c	23
CL	io.c	742
CLEAR	includes/larncons.h	16
CLUMSINESS	includes/larncons.h	202
CL_DOWN	includes/larncons.h	20
CL_LINE	includes/larncons.h	17
CM	io.c	745
CONFUSE	includes/larncons.h	164
CONSTITUTION	includes/larncons.h	137
CPUTIME	includes/larncons.h	188
CUBE	includes/larncons.h	95
CUBEofUNDEAD	includes/larncons.h	182
CURSOR	includes/larncons.h	21
DEMONLORD	includes/larncons.h	125
DEMONPRINCE	includes/larncons.h	126
DEXCOUNT	includes/larncons.h	160
DEXTERITY	includes/larncons.h	138
DIAGFILE	main.c	30
DISENCHANTRESS	includes/larncons.h	109
DL	io.c	758
DRAINSTRENGTH	includes/larncons.h	201
ECOUNTER	includes/larncons.h	152
ELF	includes/larncons.h	94
END_BOLD	includes/larncons.h	15
END_SENTINEL	inventory.c	31
ENERGY	includes/larncons.h	151
EXPERIENCE	includes/larncons.h	143
EYE	includes/larncons.h	80
EYEOFLARN	includes/larncons.h	171
FALSE	includes/larncons.h	39
FILLROOM	includes/larncons.h	206
FIRERESISTANCE	includes/larncons.h	184
FORTSNAME	main.c	28
FORVALAKA	includes/larncons.h	101
GETQUEUE	movem.c	/^#define GETQUEUE( _x, _y, _d )          \\$/
GIANTSTR	includes/larncons.h	183
GLOBE	includes/larncons.h	173
GNOME	includes/larncons.h	70
GNOMEKING	includes/larncons.h	113
GOLD	includes/larncons.h	142
GREATSWORDDEATH	includes/larncons.h	194
GREENDRAGON	includes/larncons.h	117
GREENURCHIN	includes/larncons.h	123
HALFDAM	includes/larncons.h	204
HARDGAME	includes/larncons.h	187
HASTEMONST	includes/larncons.h	181
HASTESELF	includes/larncons.h	170
HAVESEEN	includes/larncons.h	26
HELLHOUND	includes/larncons.h	88
HERO	includes/larncons.h	166
HOBGOBLIN	includes/larncons.h	71
HOLDMONST	includes/larncons.h	179
HP	includes/larncons.h	141
HPMAX	includes/larncons.h	140
ICELIZARD	includes/larncons.h	89
IDISTAGGR	movem.c	32
IDISTAGGR	movem.c	35
IDISTNORM	movem.c	31
IDISTNORM	movem.c	34
INFEEBLEMENT	includes/larncons.h	203
INTELLIGENCE	includes/larncons.h	135
INVISIBILITY	includes/larncons.h	168
INVISIBLESTALKER	includes/larncons.h	107
ITCHING	includes/larncons.h	199
JACKAL	includes/larncons.h	72
JACULI	includes/larncons.h	77
KNOWALL	includes/larncons.h	28
KNOWHERE	includes/larncons.h	27
KNOWNOT	includes/larncons.h	25
KOBOLD	includes/larncons.h	73
LAMANOBE	includes/larncons.h	102
LARNHOME	includes/larncons.h	32
LAUGHING	includes/larncons.h	200
LEPRECHAUN	includes/larncons.h	81
LEVEL	includes/larncons.h	144
LEVELSNAME	main.c	32
LIFEPROT	includes/larncons.h	212
LINBUFSIZE	io.c	88
LOGFNAME	main.c	27
LOGNAMESIZE	includes/larncons.h	54
MAXARGS	tgoto.c	82
MAXIBUF	includes/larncons.h	53
MAXINVEN	inventory.c	20
MAXITM	store.c	78
MAXLEVEL	includes/larncons.h	41
MAXMONST	includes/larncons.h	66
MAXOBJ	includes/larncons.h	228
MAXOBJECT	includes/larncons.h	231
MAXPLEVEL	includes/larncons.h	47
MAXPOTION	includes/larncons.h	225
MAXPOTIONNAME	includes/larncons.h	226
MAXSCROLL	includes/larncons.h	222
MAXSCROLLNAME	includes/larncons.h	223
MAXVLEVEL	includes/larncons.h	42
MAXX	includes/larncons.h	43
MAXY	includes/larncons.h	44
MAX_QUEUE	movem.c	249
MEG	data.c	60
MEG	data.c	76
METAMORPH	includes/larncons.h	96
MIMIC	includes/larncons.h	114
MIN_LIMIT	inventory.c	26
MONSTKILLED	includes/larncons.h	192
MOREDAM	includes/larncons.h	159
MOREDEFENSES	includes/larncons.h	153
MOVESMADE	includes/larncons.h	191
Mmain	main.c	/^main (int argc, char *argv[])$/
NAPTIME	includes/larncons.h	216
NEGATESPIRIT	includes/larncons.h	176
NOTHEFT	includes/larncons.h	186
NYMPH	includes/larncons.h	82
O2SWORD	includes/larncons.h	275
OALTAR	includes/larncons.h	233
OAMULET	includes/larncons.h	300
OANNIHILATION	includes/larncons.h	326
OBANK	includes/larncons.h	248
OBANK2	includes/larncons.h	247
OBATTLEAXE	includes/larncons.h	279
OBELT	includes/larncons.h	294
OBOOK	includes/larncons.h	298
OBRASSLAMP	includes/larncons.h	331
OCHAIN	includes/larncons.h	261
OCHEST	includes/larncons.h	299
OCLEVERRING	includes/larncons.h	291
OCLOSEDDOOR	includes/larncons.h	253
OCOOKIE	includes/larncons.h	329
OCUBEofUNDEAD	includes/larncons.h	304
ODAGGER	includes/larncons.h	278
ODAMRING	includes/larncons.h	292
ODARTRAP	includes/larncons.h	320
ODEADFOUNTAIN	includes/larncons.h	249
ODEADTHRONE	includes/larncons.h	325
ODEXRING	includes/larncons.h	289
ODGOLD	includes/larncons.h	318
ODIAMOND	includes/larncons.h	307
ODNDSTORE	includes/larncons.h	244
OELEVATORDOWN	includes/larncons.h	246
OELEVATORUP	includes/larncons.h	238
OELVENCHAIN	includes/larncons.h	269
OEMERALD	includes/larncons.h	309
OENERGYRING	includes/larncons.h	288
OENTRANCE	includes/larncons.h	312
OFOUNTAIN	includes/larncons.h	239
OGOLDPILE	includes/larncons.h	251
OGREATSWORD	includes/larncons.h	281
OHAMMER	includes/larncons.h	273
OHANDofFEAR	includes/larncons.h	332
OHOME	includes/larncons.h	315
OHSWORD	includes/larncons.h	276
OIVDARTRAP	includes/larncons.h	319
OIVTELETRAP	includes/larncons.h	324
OIVTRAPDOOR	includes/larncons.h	322
OKGOLD	includes/larncons.h	317
OLARNEYE	includes/larncons.h	258
OLEATHER	includes/larncons.h	262
OLONGSWORD	includes/larncons.h	280
OLRS	includes/larncons.h	328
OMAXGOLD	includes/larncons.h	250
OMIRROR	includes/larncons.h	243
ONOTHEFT	includes/larncons.h	305
OOPENDOOR	includes/larncons.h	252
OORB	includes/larncons.h	235
OORBOFDRAGON	includes/larncons.h	302
OPIT	includes/larncons.h	236
OPLATE	includes/larncons.h	260
OPLATEARMOR	includes/larncons.h	266
OPOTION	includes/larncons.h	297
OPROTRING	includes/larncons.h	287
OPSTAFF	includes/larncons.h	335
ORC	includes/larncons.h	74
OREGENRING	includes/larncons.h	286
ORING	includes/larncons.h	263
ORINGOFEXTRA	includes/larncons.h	285
ORUBY	includes/larncons.h	308
OSAPPHIRE	includes/larncons.h	310
OSCHOOL	includes/larncons.h	242
OSCROLL	includes/larncons.h	296
OSEQUIP	includes/larncons.h	103
OSHIELD	includes/larncons.h	268
OSLAYER	includes/larncons.h	283
OSPEAR	includes/larncons.h	277
OSPHTAILSMAN	includes/larncons.h	333
OSPIRITSCARAB	includes/larncons.h	303
OSPLINT	includes/larncons.h	265
OSSPLATE	includes/larncons.h	267
OSTAIRSDOWN	includes/larncons.h	245
OSTAIRSUP	includes/larncons.h	237
OSTATUE	includes/larncons.h	240
OSTRRING	includes/larncons.h	290
OSTUDLEATHER	includes/larncons.h	264
OSWORD	includes/larncons.h	274
OSWORDofSLASHING	includes/larncons.h	272
OTELEPORTER	includes/larncons.h	241
OTHRONE	includes/larncons.h	234
OTHRONE2	includes/larncons.h	327
OTRADEPOST	includes/larncons.h	323
OTRAPARROW	includes/larncons.h	255
OTRAPARROWIV	includes/larncons.h	256
OTRAPDOOR	includes/larncons.h	321
OURN	includes/larncons.h	330
OVOLDOWN	includes/larncons.h	313
OVOLUP	includes/larncons.h	314
OVORPAL	includes/larncons.h	282
OWALL	includes/larncons.h	254
OWWAND	includes/larncons.h	334
PATCHLEVEL	includes/larncons.h	9
PATHLEN	includes/larncons.h	30
PLATINUMDRAGON	includes/larncons.h	122
PLAYERIDS	main.c	29
POLTERGEIST	includes/larncons.h	108
PROTECTIONTIME	includes/larncons.h	155
PURPLEWORM	includes/larncons.h	118
PUTQUEUE	movem.c	/^#define PUTQUEUE( _x, _y, _d )          \\$/
QUASIT	includes/larncons.h	83
QUEUEEMPTY	movem.c	/^#define QUEUEEMPTY() (queue_head == queue_tail)$/
RANDOMWALK	includes/larncons.h	207
REDDRAGON	includes/larncons.h	124
REGEN	includes/larncons.h	145
REGENCOUNTER	includes/larncons.h	158
ROTHE	includes/larncons.h	104
RUSTMONSTER	includes/larncons.h	84
SAVEFILE	main.c	31
SAVEFILENAMESIZE	includes/larncons.h	56
SCAREMONST	includes/larncons.h	177
SCORENAME	main.c	26
SCORESIZE	scores.c	620
SCORESIZE	scores.c	627
SCORESIZE	includes/larncons.h	46
SE	io.c	764
SEEINVISIBLE	includes/larncons.h	205
SHAMBLINGMOUND	includes/larncons.h	110
SHIELD	includes/larncons.h	197
SILVERDRAGON	includes/larncons.h	121
SLAYING	includes/larncons.h	175
SNAKE	includes/larncons.h	75
SO	io.c	761
SPELLMAX	includes/larncons.h	149
SPELLS	includes/larncons.h	150
SPELLSCAST	includes/larncons.h	193
SPHCAST	includes/larncons.h	208
SPHMAX	spheres.c	202
SPIRITNAGA	includes/larncons.h	120
SPIRITPRO	includes/larncons.h	195
SPNUM	includes/larncons.h	48
STEALTH	includes/larncons.h	198
STRCOUNT	includes/larncons.h	161
STRENGTH	includes/larncons.h	134
STREXTRA	includes/larncons.h	210
STRING_BUFFER_SIZE	includes/larncons.h	58
ST_END	includes/larncons.h	13
ST_START	includes/larncons.h	12
SUBVER	includes/larncons.h	8
SUBVERSION	data.c	91
TAXRATE	includes/larncons.h	50
TE	io.c	770
TELEFLAG	includes/larncons.h	174
TI	io.c	767
TIMELIMIT	includes/larncons.h	49
TIMESTOP	includes/larncons.h	180
TMP	includes/larncons.h	211
TROGLODYTE	includes/larncons.h	78
TROLL	includes/larncons.h	91
TRUE	includes/larncons.h	38
T_END	includes/larncons.h	19
T_INIT	includes/larncons.h	18
UMBERHULK	includes/larncons.h	112
UNDEADPRO	includes/larncons.h	196
VAMPIRE	includes/larncons.h	106
VER	includes/larncons.h	7
VERSION	data.c	90
VIOLETFUNGI	includes/larncons.h	99
VORTEX	includes/larncons.h	97
WATERLORD	includes/larncons.h	115
WCLASS	includes/larncons.h	146
WEAR	includes/larncons.h	154
WHITEDRAGON	includes/larncons.h	93
WIELD	includes/larncons.h	156
WISDOM	includes/larncons.h	136
WIZID	config.c	12
WIZID	includes/larncons.h	35
WRAITH	includes/larncons.h	100
WTW	includes/larncons.h	209
XORN	includes/larncons.h	105
XVART	includes/larncons.h	119
YELLOWMOLD	includes/larncons.h	111
YETI	includes/larncons.h	92
ZILLER	includes/larncons.h	98
ZOMBIE	includes/larncons.h	85
_getch	includes/larnfunc.h	83
_itm	includes/larndata.h	49
aa1	data.c	11
aa2	data.c	12
aa3	data.c	13
aa4	data.c	14
aa5	data.c	15
aa6	data.c	16
aa7	data.c	17
aa8	data.c	18
aa9	data.c	19
aborted	data.c	120
ac	scores.c	76
act_desecrate_altar	action.c	/^act_desecrate_altar (void)$/
act_donation_pray	action.c	/^act_donation_pray (void)$/
act_down_shaft	action.c	/^act_down_shaft (void)$/
act_down_stairs	action.c	/^act_down_stairs (void)$/
act_drink_fountain	action.c	/^act_drink_fountain (void)$/
act_ignore_altar	action.c	/^act_ignore_altar (void)$/
act_just_pray	action.c	/^act_just_pray (void)$/
act_open_chest	action.c	/^act_open_chest (int x, int y)$/
act_open_door	action.c	/^act_open_door (int x, int y)$/
act_prayer_heard	action.c	/^act_prayer_heard (void)$/
act_remove_gems	action.c	/^act_remove_gems (int arg)$/
act_sit_throne	action.c	/^act_sit_throne (int arg)$/
act_up_shaft	action.c	/^act_up_shaft (void)$/
act_up_stairs	action.c	/^act_up_stairs (void)$/
act_wash_fountain	action.c	/^act_wash_fountain (void)$/
adjtimel	object.c	/^adjtimel (int tim)$/
adjustcvalues	global.c	/^adjustcvalues (int itm, int arg)$/
always	display.c	38
amtgoldtrad	store.c	/^amtgoldtrad(void)$/
annihilate	spells.c	/^annihilate (void)$/
ansiterm_clean_up	ansiterm.c	/^ansiterm_clean_up (void)$/
ansiterm_command	ansiterm.c	/^ansiterm_command (int ansi_cmd, const char *param1/
ansiterm_delch	ansiterm.c	/^ansiterm_delch (void)$/
ansiterm_getch	ansiterm.c	/^ansiterm_getch (void)$/
ansiterm_getche	ansiterm.c	/^ansiterm_getche (void)$/
ansiterm_init	ansiterm.c	/^ansiterm_init (void)$/
ansiterm_out	ansiterm.c	/^ansiterm_out (const char *output_buffer, int n_cha/
ansiterm_putchar	ansiterm.c	/^ansiterm_putchar (int c)$/
arg	spells.c	45
arg	includes/larndata.h	53
args	tgoto.c	89
armorclass	includes/larndata.h	37
atgoto	tgoto.c	/^atgoto (const char *cm, int destcol, int destline)/
attack	includes/larndata.h	39
banktitle	store.c	/^banktitle (char *str)$/
beenhere	data.c	89
bot1f	display.c	37
bot_data	display.c	315
bot_hpx	display.c	/^bot_hpx (void)$/
bot_linex	display.c	/^bot_linex (void)$/
bot_side_def	display.c	306
bot_spellx	display.c	/^bot_spellx (void)$/
botside	display.c	/^botside (void)$/
botsub	display.c	/^#define botsub( _idx, _x, _y, _str )        \\$/
bottomdo	display.c	/^bottomdo (void)$/
bottomgold	display.c	/^bottomgold (void)$/
bottomhp	display.c	/^bottomhp (void)$/
bottomline	display.c	/^bottomline (void)$/
bottomspell	display.c	/^bottomspell (void)$/
build_proximity_ripple	movem.c	/^build_proximity_ripple (void)$/
bytin	scores.c	74
bytout	scores.c	73
cannedlevel	create.c	/^cannedlevel (int k)$/
cast	spells.c	/^cast (void)$/
cavelev	scores.c	69
cbak	data.c	118
cdesc	data.c	118
cel	includes/larndata.h	12
cell	data.c	80
cgood	monster.c	/^cgood (int x, int y, int itm, int monst)$/
cheat	data.c	100
checkgen	create.c	/^checkgen (void)$/
checkloss	monster.c	/^checkloss (int x)$/
checkmail	scores.c	/^checkmail (void)$/
cl_dn	io.c	/^cl_dn (int x, int y)$/
cl_line	io.c	/^cl_line (int x, int y)$/
cl_up	io.c	/^cl_up (int x, int y)$/
classname	data.c	20
cleartradiven	store.c	/^cleartradiven (int i)$/
clearvt100	io.c	/^clearvt100 (void)$/
close_something	moreobj.c	/^close_something (void)$/
cltoeoln	includes/larnfunc.h	/^#define cltoeoln() (*lpnt++ = CL_LINE)$/
cmdhelp	main.c	63
cnsitm	store.c	/^cnsitm (void)$/
consume	main.c	/^consume (int search_item, char *prompt, int (*show/
count	display.c	849
course	store.c	202
coursetime	store.c	203
create_guardian	spells.c	/^create_guardian (int monst, int x, int y)$/
creategem	global.c	/^creategem (void)$/
createitem	monster.c	/^createitem (int it, int arg)$/
createmonster	monster.c	/^createmonster (int mon)$/
curse	object.c	876
cursor	io.c	/^cursor (int x, int y)$/
cursors	io.c	/^cursors (void)$/
d_flag	display.c	420
d_xmin	display.c	377
damage	includes/larndata.h	38
defense	includes/larndata.h	40
desecrate_altar	moreobj.c	/^desecrate_altar (void)$/
diag	diag.c	/^diag (void)$/
diagdrawscreen	diag.c	/^diagdrawscreen (void)$/
diagfile	config.c	30
died	scores.c	/^died (int x)$/
diedlog	scores.c	/^diedlog (void)$/
diedsub	scores.c	/^diedsub (int x)$/
diedtime	scores.c	68
diff	scores.c	70
dir	includes/larndata.h	26
direct	spells.c	/^direct (int spnum, int dam, char *str, int arg)$/
diroffx	display.c	766
diroffy	display.c	767
dirpoly	spells.c	/^dirpoly (int spnum)$/
dirsub	spells.c	/^dirsub (int *x, int *y)$/
disappear	includes/larnfunc.h	/^#define disappear(x,y) (mitem[x][y]=know[x][y]=0)$/
display_help_text	help.c	/^display_help_text(void)$/
distance	movem.c	38
distance	movem.c	254
dnd_2hed	store.c	/^dnd_2hed (void)$/
dnd_hed	store.c	/^dnd_hed (void)$/
dnd_item	store.c	81
dndcount	store.c	54
dnditem	store.c	/^dnditem (int i)$/
dndstore	store.c	/^dndstore (void)$/
down_stairs	moreobj.c	/^down_stairs (void)$/
draws	display.c	/^draws (int xmin, int xmax, int ymin, int ymax)$/
drawscreen	display.c	/^drawscreen (void)$/
drink_fountain	moreobj.c	/^drink_fountain (void)$/
drop_object	inventory.c	/^drop_object (int k)$/
dropflag	main.c	55
dropgold	monster.c	/^dropgold (int amount)$/
dropobj	main.c	/^dropobj (void)$/
dropsomething	monster.c	/^dropsomething (int monst)$/
eat	create.c	/^eat (int xx, int yy)$/
elapsedtime	scores.c	72
emptyhanded	global.c	/^emptyhanded (void)$/
enable_scroll	data.c	119
enchantarmor	global.c	/^enchantarmor (void)$/
enchweapon	global.c	/^enchweapon (void)$/
enter	moreobj.c	/^enter (void)$/
enter_name	io.c	/^enter_name (void)$/
esb	scores.c	429
experience	includes/larndata.h	45
exten	object.c	881
eys	spells.c	77
fch	moreobj.c	/^fch (int how, long *x)$/
fcheat	diag.c	/^fcheat (void)$/
fd	io.c	90
fillmonst	create.c	/^fillmonst (int what)$/
fillmroom	create.c	/^fillmroom (int n, int what, int arg)$/
fillroom	create.c	/^fillroom (int what, int arg)$/
floor_consume	main.c	/^floor_consume (int search_item, char *cons_verb)$/
floorc	data.c	138
flush_buf	io.c	/^flush_buf (void)$/
fntchange	moreobj.c	/^fntchange (int how)$/
foo	movem.c	41
forget	includes/larnfunc.h	/^#define forget() (item[playerx][playery]=know[play/
fortfile	config.c	26
fortsize	fortune.c	19
froom	create.c	/^froom (int n, int itm, int arg)$/
fsorry	diag.c	/^fsorry (void)$/
fullhit	spells.c	/^fullhit (int xx)$/
genmonst	spells.c	/^genmonst (void)$/
genocided	includes/larndata.h	41
getlevel	savelev.c	/^getlevel (void)$/
getplid	scores.c	/^getplid (char *nam)$/
getyn	global.c	/^getyn (void)$/
godirect	spells.c	/^godirect (int spnum, int dam, char *str, int delay/
gold	includes/larndata.h	43
greedy	diag.c	/^greedy (void)$/
gtime	data.c	116
handsfull	store.c	/^handsfull (void)$/
hardlev	scores.c	48
hardlev	scores.c	59
hashewon	scores.c	/^hashewon (void)$/
hasmail	scores.c	61
havepid	scores.c	968
hit2flag	data.c	105
hit3flag	data.c	106
hitflag	data.c	104
hitm	monster.c	/^hitm (int x, int y, int amt)$/
hitmonster	monster.c	/^hitmonster (int x, int y)$/
hitp	data.c	82
hitp	includes/larndata.h	14
hitplayer	monster.c	/^hitplayer (int x, int y)$/
hitpoints	includes/larndata.h	44
hp	scores.c	77
hpmax	scores.c	77
iarg	data.c	83
iarg	includes/larndata.h	17
id	spells.c	43
ifblind	spells.c	/^ifblind (int x, int y)$/
ignore	object.c	/^ignore (void)$/
in	tgoto.c	87
inbuffer	data.c	78
init_inventory	inventory.c	/^init_inventory (void)$/
init_term	io.c	/^init_term (void)$/
initialtime	data.c	115
intelligence	includes/larndata.h	42
io_index	io.c	990
iopts	object.c	/^iopts (void)$/
ipoint	io.c	93
isave	spells.c	39
isconfuse	spells.c	/^isconfuse (void)$/
item	data.c	84
item	includes/larndata.h	16
iven	inventory.c	39
ivenarg	inventory.c	41
ivensort	inventory.c	43
killed	scores.c	78
know	data.c	85
know	includes/larndata.h	18
lappend	io.c	/^lappend (char *str)$/
larint	io.c	/^larint (void)$/
lasthx	data.c	113
lastmonst	data.c	88
lastnum	data.c	103
lastok	tok.c	25
lastpx	data.c	108
lastpy	data.c	108
lasttime	store.c	628
lcreat	io.c	/^lcreat (char *str)$/
letter1	bill.c	/^letter1 (int gold)$/
letter2	bill.c	/^letter2 (void)$/
letter3	bill.c	/^letter3 (void)$/
letter4	bill.c	/^letter4 (void)$/
letter5	bill.c	/^letter5 (void)$/
letter6	bill.c	/^letter6 (void)$/
lev	scores.c	80
lev	includes/larndata.h	25
level	data.c	101
level	scores.c	47
level	includes/larndata.h	36
levelname	data.c	123
lfd	io.c	89
lflush	io.c	/^lflush (void)$/
lflushall	io.c	/^lflushall (void)$/
lgetc	io.c	/^lgetc (void)$/
lgetl	io.c	/^lgetl (void)$/
lgetw	io.c	/^lgetw (void)$/
lgetwbuf	io.c	94
lifetime	includes/larndata.h	27
lincount	display.c	849
llgetch	ansiterm.c	/^llgetch (void)$/
llrefresh	ansiterm.c	/^llrefresh (void)$/
log_fmt	scores.c	65
logfile	config.c	24
logg	scores.c	99
logname	data.c	98
lookforobject	object.c	/^lookforobject (char do_ident, char do_pickup, char/
lopen	io.c	/^lopen (char *str)$/
loseexperience	global.c	/^loseexperience (long x)$/
losehp	global.c	/^losehp (int x)$/
loseint	spells.c	/^loseint (void)$/
loselevel	global.c	/^loselevel (void)$/
losemhp	global.c	/^losemhp (int x)$/
losemspells	global.c	/^losemspells (int x)$/
lpbuf	data.c	78
lpend	data.c	78
lpnt	data.c	78
lprc	io.c	/^lprc (char ch)$/
lprcat	io.c	/^lprcat (char *str)$/
lprint	io.c	/^lprint (int x)$/
lprintf	io.c	/^lprintf (const char *fmt, ...)$/
lrandx	data.c	114
lrclose	io.c	/^lrclose (void)$/
lrfill	io.c	/^lrfill (char *adr, int num)$/
lrs_welcome_text	store.c	/^lrs_welcome_text(void)$/
lstandout	io.c	/^lstandout (char *str)$/
lwclose	io.c	/^lwclose (void)$/
lwrite	io.c	/^lwrite (char *buf, int len)$/
makeboard	scores.c	/^makeboard (void)$/
makemaze	create.c	/^makemaze (int k)$/
makemonst	global.c	/^makemonst (int lev)$/
makeobject	create.c	/^makeobject (int j)$/
makeplayer	create.c	/^makeplayer (void)$/
max	includes/larnfunc.h	/^#define max(x,y) (((x)>(y))?(x):(y))$/
maxx	display.c	36
maxy	display.c	36
mazefile	config.c	25
min	includes/larnfunc.h	/^#define min(x,y) (((x)>(y))?(y):(x))$/
minx	display.c	36
miny	display.c	36
mitem	data.c	86
mitem	includes/larndata.h	15
mmove	movem.c	/^mmove (int aa, int bb, int cc, int dd)$/
monst	includes/larndata.h	33
monster	data.c	188
monstlevel	data.c	186
monstnamelist	data.c	135
more	global.c	/^more (char select_allowed)$/
move_cursor	moreobj.c	/^move_cursor (int *xx, int *yy, int cdir)$/
move_dumb	movem.c	/^move_dumb (int i, int j)$/
move_no_pickup	tok.c	27
move_scared	movem.c	/^move_scared (int i, int j)$/
move_smart	movem.c	/^move_smart (int i, int j)$/
movelist	movem.c	46
movemonst	movem.c	/^movemonst (void)$/
moveplayer	display.c	/^moveplayer (int dir)$/
moves	scores.c	75
movsphere	spheres.c	/^movsphere (void)$/
msdosfortune	fortune.c	/^msdosfortune (void)$/
mx	create.c	147
mxh	create.c	147
mxl	create.c	147
my	create.c	147
myh	create.c	147
myl	create.c	147
name	includes/larndata.h	35
nap	sysdep.c	/^void nap(int milliseconds)$/
nch	data.c	718
ndgg	data.c	720
nearbymonst	global.c	/^nearbymonst (void)$/
new1sub	scores.c	/^new1sub (int score, int i, char *whoo, int taxes)$/
new2sub	scores.c	/^new2sub (int score, int i, char *whoo, int whyded)/
newcavelevel	create.c	/^newcavelevel (int x)$/
newchain	includes/larnfunc.h	/^#define newchain() (nch[rund(10)])$/
newdagger	includes/larnfunc.h	/^#define newdagger() (ndgg[rund(13)])$/
newgame	io.c	/^newgame (void)$/
newleather	includes/larnfunc.h	/^#define newleather() (nlpts[rund(cdesc[HARDGAME]?1/
newobject	monster.c	/^newobject (int lev, int *i)$/
newplate	includes/larnfunc.h	/^#define newplate() (nplt[rund(cdesc[HARDGAME]?4:12/
newpotion	includes/larnfunc.h	/^#define newpotion() (potprob[rund(41)])$/
newscore	scores.c	/^newscore (int score, char *whoo, int whyded, int w/
newscroll	includes/larnfunc.h	/^#define newscroll() (scprob[rund(81)])$/
newsphere	spheres.c	/^newsphere (int x, int y, int dir, int life)$/
newsword	includes/larnfunc.h	/^#define newsword() (nsw[rund(cdesc[HARDGAME]?6:13)/
nlprc	display.c	/^#define nlprc(_ch) lprc(_ch)$/
nlpts	data.c	717
nobjtab	monster.c	593
nogold	store.c	/^nogold (void)$/
nomove	main.c	57
nospell	spells.c	/^nospell (int x, int monst)$/
nplt	data.c	719
nsw	data.c	721
o_closed_door	object.c	/^o_closed_door (void)$/
o_open_door	object.c	/^o_open_door (void)$/
oaltar	moreobj.c	/^oaltar (void)$/
obank	store.c	/^obank (void)$/
obank2	store.c	/^obank2 (void)$/
obanksub	store.c	/^obanksub (void)$/
obj	includes/larndata.h	52
objectname	data.c	145
objnamelist	data.c	133
obook	object.c	/^obook (void)$/
obottomless	object.c	/^obottomless (void)$/
ochest	moreobj.c	/^ochest (void)$/
ocookie	object.c	/^ocookie (void)$/
odeadthrone	moreobj.c	/^odeadthrone (void)$/
ofountain	moreobj.c	/^ofountain (void)$/
ogold	object.c	/^ogold (int arg)$/
ohome	object.c	/^ohome (void)$/
ointerest	store.c	/^ointerest (void)$/
oldx	data.c	109
oldy	data.c	109
olrs	store.c	/^olrs (void)$/
omirror	object.c	/^omirror (void)$/
omnidirect	spells.c	/^omnidirect (int spnum, int dam, char *str)$/
open_something	moreobj.c	/^open_something (void)$/
opit	object.c	/^opit (void)$/
opotion	object.c	/^opotion (int pot)$/
order	scores.c	49
order	scores.c	60
oschool	store.c	/^oschool (void)$/
oscroll	object.c	/^oscroll (int typ)$/
ostairs	object.c	/^ostairs (int dir)$/
ostatue	object.c	/^ostatue (void)$/
oteleport	object.c	/^oteleport (int err)$/
othrone	moreobj.c	/^othrone (int arg)$/
otradepost	store.c	/^otradepost (void)$/
otradhead	store.c	/^otradhead (void)$/
otradiven	store.c	/^otradiven (void)$/
out	tgoto.c	88
outbuf	io.c	729
outfortune	fortune.c	/^outfortune (void)$/
outofstock	store.c	/^outofstock (void)$/
output	tgoto.c	91
outstanding_taxes	data.c	117
p	includes/larndata.h	24
packweight	global.c	/^packweight (void)$/
parse	main.c	/^parse (void)$/
parse2	main.c	/^parse2 (void)$/
paytaxes	scores.c	/^paytaxes (int x)$/
pcount	tgoto.c	90
playerids	config.c	27
playerx	data.c	107
playery	data.c	107
pocketfull	inventory.c	/^pocketfull (void)$/
positionplayer	global.c	/^positionplayer (void)$/
potionname	data.c	318
potprob	data.c	712
pray_at_altar	moreobj.c	/^pray_at_altar (void)$/
prayed	data.c	110
predostuff	data.c	92
price	includes/larndata.h	51
process	tgoto.c	/^process (void)$/
prompt_enter	object.c	/^prompt_enter (void)$/
prompt_volshaft	object.c	/^prompt_volshaft (int dir)$/
qshowstr	inventory.c	/^qshowstr (char select_allowed)$/
qty	includes/larndata.h	54
quaffpotion	object.c	/^quaffpotion (int pot, int set_known)$/
queue	movem.c	255
queue_entry	movem.c	250
queue_head	movem.c	256
queue_tail	movem.c	257
quit	global.c	/^quit (void)$/
raiseexperience	global.c	/^raiseexperience (long x)$/
raisehp	global.c	/^raisehp (int x)$/
raiselevel	global.c	/^raiselevel (void)$/
raisemhp	global.c	/^raisemhp (int x)$/
raisemspells	global.c	/^raisemspells (int x)$/
rand	includes/larnfunc.h	61
randmonst	main.c	/^randmonst (void)$/
random	includes/larnfunc.h	57
read_scroll	object.c	/^read_scroll (int typ)$/
readboard	scores.c	/^readboard (void)$/
readbook	object.c	/^readbook (int lev)$/
readmail	bill.c	/^readmail (int gold)$/
readnum	main.c	/^readnum (int mx)$/
recalc	global.c	/^recalc (void)$/
regen	regen.c	/^regen (void)$/
regen_bottom	display.c	40
remove_gems	moreobj.c	/^remove_gems (void)$/
resetbold	includes/larnfunc.h	/^#define resetbold() (*lpnt++ = ST_END)$/
resetscroll	includes/larnfunc.h	/^#define resetscroll() enable_scroll=0$/
restoregame	diag.c	/^restoregame (char *fname)$/
restorflag	main.c	61
retcont	help.c	/^retcont(void)$/
return_to_game	help.c	/^return_to_game(void)$/
rmsphere	spheres.c	/^rmsphere (int x, int y)$/
rmst	main.c	56
rnd	includes/larnfunc.h	/^#define rnd(x)  ((int)(rand() % (x)) + 1)$/
rndcount	diag.c	34
run	main.c	/^run (int dir)$/
rund	includes/larnfunc.h	/^#define rund(x) ((int)(rand() % (x)))$/
rustarm	monster.c	738
save_mode	main.c	71
savefilename	config.c	22
savegame	diag.c	/^savegame (char *fname)$/
savelevel	savelev.c	/^savelevel (void)$/
scbr	io.c	/^scbr (void)$/
sch_hed	store.c	/^sch_hed (void)$/
sciv	scores.c	51
sco	scores.c	96
scofmt	scores.c	43
score	scores.c	45
score	scores.c	56
score	scores.c	67
scorefile	config.c	23
scorerror	scores.c	742
scprob	data.c	692
screen	movem.c	245
screen_clear	includes/larnfunc.h	/^#define screen_clear() (*lpnt++ =CLEAR, regen_bott/
scrline	io.c	876
scrollname	data.c	285
seemagic	display.c	/^seemagic (int arg)$/
seepage	display.c	/^seepage (void)$/
set_score_output	io.c	/^set_score_output (void)$/
setbold	includes/larnfunc.h	/^#define setbold() (*lpnt++ = ST_START)$/
sethard	tok.c	/^sethard (int hard)$/
sethp	create.c	/^sethp (int flg)$/
setscroll	includes/larnfunc.h	/^#define setscroll() enable_scroll=1$/
setupvt100	io.c	/^setupvt100 (void)$/
shou	scores.c	/^shou (int x)$/
show1	inventory.c	/^show1 (int idx)$/
show1cell	display.c	/^show1cell (int x, int y)$/
show2	inventory.c	/^show2 (int index)$/
show3	inventory.c	/^show3 (int index)$/
showallscores	scores.c	/^showallscores (void)$/
showcell	display.c	/^showcell (int x, int y)$/
showeat	inventory.c	/^showeat (void)$/
showplayer	display.c	/^showplayer (void)$/
showquaff	inventory.c	/^showquaff (void)$/
showread	inventory.c	/^showread (void)$/
showscores	scores.c	/^showscores (void)$/
showstr	inventory.c	/^showstr (char select_allowed)$/
showwear	inventory.c	/^showwear (void)$/
showwield	inventory.c	/^showwield (void)$/
sit_on_throne	moreobj.c	/^sit_on_throne (void)$/
skill	data.c	61
smart	movem.c	45
sncbr	io.c	/^sncbr (void)$/
something	monster.c	/^something (int lv)$/
sortboard	scores.c	/^sortboard (void)$/
spattack	monster.c	/^spattack (int x, int xx, int yy)$/
specify_obj_cursor	moreobj.c	/^specify_obj_cursor (void)$/
specify_obj_nocurs	moreobj.c	/^specify_obj_nocurs (void)$/
specify_object	moreobj.c	/^specify_object (void)$/
spelcode	data.c	364
speldamage	spells.c	/^speldamage (int x)$/
speldescript	data.c	396
spelknow	data.c	361
spelmes	data.c	660
spelname	data.c	373
spelweird	data.c	444
sphboom	spheres.c	/^sphboom (int x, int y)$/
sphere	includes/larndata.h	22
spheres	data.c	121
splev	data.c	362
spsel	monster.c	751
spused	scores.c	78
srand	includes/larnfunc.h	60
srandom	includes/larnfunc.h	56
srcount	inventory.c	46
stealsomething	global.c	/^stealsomething (void)$/
stealth	data.c	87
string	display.c	310
t_endup	inventory.c	/^t_endup (int count)$/
t_setup	inventory.c	/^t_setup (int count)$/
take	inventory.c	/^take (int itm, int arg)$/
taxes	scores.c	58
tdirect	spells.c	/^tdirect (int spnum)$/
time_change	object.c	886
timeused	scores.c	57
tmcapcnv	io.c	/^tmcapcnv (char *sd, char *ss)$/
tmp1	movem.c	38
tmp2	create.c	147
tmp2	movem.c	38
tmp3	movem.c	38
tmp4	movem.c	38
tputs	io.c	/^tputs (const char *cp)$/
tradorder	store.c	908
treasureroom	create.c	/^treasureroom (int lv)$/
troom	create.c	/^troom (int lv, int xsize, int ysize, int tx, int t/
ttgetch	io.c	/^ttgetch (void)$/
ttputch	io.c	/^ttputch (int c)$/
typ	display.c	309
type	spells.c	42
up_stairs	moreobj.c	/^up_stairs (void)$/
usage	scores.c	79
viewflag	main.c	59
volshaft_climbed	action.c	/^volshaft_climbed (int object)$/
vxy	monster.c	/^vxy (int *x, int *y)$/
w1x	movem.c	37
w1y	movem.c	37
wallc	data.c	139
wash_fountain	moreobj.c	/^wash_fountain (void)$/
waterc	data.c	142
wear	main.c	/^wear (void)$/
welcome	help.c	/^welcome (void)$/
what	scores.c	46
what	scores.c	83
whatitem	main.c	/^whatitem (char *str)$/
who	scores.c	50
who	scores.c	62
who	scores.c	82
whydead	scores.c	100
wield	main.c	/^wield (void)$/
winr	scores.c	97
winshou	scores.c	/^winshou (void)$/
wizard	data.c	102
writeboard	scores.c	/^writeboard (void)$/
wscofmt	scores.c	54
x	movem.c	43
x	movem.c	252
x	includes/larndata.h	25
xh	object.c	875
xl	object.c	875
y	movem.c	44
y	movem.c	253
y	includes/larndata.h	25
ycwi	main.c	/^ycwi (int x)$/
ydhi	main.c	/^ydhi (int x)$/
yh	object.c	875
yl	object.c	875
yrepcount	tok.c	26
yylex	tok.c	/^yylex (void)$/
zzz	diag.c	189
